Crip and Scott fight it out again, this time on Red Planet.
Crip has some bad luck or just not careful enough with his hotkeys and commands in this game. First he forgets shootall (at least thatīs what it looked like), a very unfortunate mistake because Scott goes all con and hasnīt got much defence when the first flashes arrive. Crips flashes still manage to reduce Scottīs base to a small area where cons build MTs all over the place. Scott takes his com out for expansion, probably knowing that Crip will be hunting down any dot on the radar that tries to leave the forbidden zone around Scottīs vehicle plant. When Scott reaches the top, where Crip has built mexxes, the game takes a very suprising turn. I suppose that Crip wanted to self-d his mexxes to avoid capture and add some damage, in any case, he blow up the mexxes. And his units. And his labs.
After that the game becomes a long way back for Crip trying to fend off Scottīs offensive con units that spread like a plague over the map. You canīt really tell whoīs going to win until the last 5 minutes and the game goes far beyond most games on this map. Fusions anyone? Intims and BBs? Itīs all in here.