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Game Name Dev 1 - Smurf - 0 Game Date 11/27/2002 Review Date 11/27/2002
Map Gasplant Plain Rating 7 Reviewer Space_
Game Type 1vs1     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 RawDawgDeviance A 8 8   Player 5
Player 2 Shaking_Prawn B 6 7   Player 6
Player 3   Player 7
Player 4   Player 8
Review
Another alright game on gpp, with Dev facing im guessing a smurf as this guy knew hwo to play just didnt quite a apply it in this game. Anyone know who he is? well, anyways we have some good flash raiding both spreading flashes well and hitting cons and mexes.

Dev - gets good con coverage down bottom and sets up fast, he stalls on M for a while and i would hav elike to see him use 1 of 3 the three cons down there to clean up some flash mess just to not stall as much, but no biggie. He Mt's a line down cetner of map and uses what looks like different groups of flashes to Attack and defend all the way up and down the map. Some good Raiding allows him to keep Prawn outa the to area of the map killing any cons trying to get MT's set up there and keeping the flashes at bay. A few things i noticed that could have done in my opinion - Coulda easily taken and reclaimed the top right of the map as there was a lot of metal and Prawn didnt gaurd it, and imo shoulda went adv a little later after he had gotten the metal in top right as there was plenty of it. But nothing major, he played a very solid game and got hte job done.

Prawn - not sure who this is - never seen him before. But he does well to throw up a couple mt's in the middle of his start posses allowing him not ot get rapped as dev tries several times to come in with several flashes, but dev soon realizes this and keeps his flashes on the outer mexes and waits for cons to come. Prawn doesnt really protect his cons so everyone that is sent out there gets eaten up by flashes rather quick. He does start to get some decent Mt's on the left outer mexes but by this time hes lagging way behind in building. Dev has 3-4 veh plants, and an adv plant building, before Prawn has his second built. He just doesnt have the Res to get up and running with Dev keeping him in check with groups of flashes. I would have like to see him MT his start posses and outer mexes then move his com with some cons and flash up top and take over that area and work off of it, considering ther was tons of wreckage and Dev was weaker up top.

The flahes soon overwhelm him and the game is up before Pawn can do any major damage to Dev. overall a decent bakc and forth game for the start but as most games do one palyer gets the upper hand , and its then the others turn to make it even again. Pawn just oculdnt quite get there this game.