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Site by TAG_Weasel
Game Name Dilemmas Game Date 11/26/2002 Review Date 12/28/2002
Map Full Moon Rating 7.5 Reviewer ACE_Erindel
Game Type 1vs1     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 Wrath_Remle A 7.5 7   Player 5
Player 2 Lucky_duggan B 6.5 7.5   Player 6
Player 3   Player 7
Player 4   Player 8
Review
Today we present you a good duel on full moon. Lots of action, cunning strategies and a balanced fight. This is one is a perfect example of the choices you have to make during a battle in like 2 or 3 seconds, and you know perfectly well you will lose something whatever the option you pick. What matters is how MUCH stuff you will lose, and this will influence greatly the outcome of the game.

Full moon then. Good map, but unbalanced, and u better know why and what you can do to take advantage of that. The 2 players here know about that and it shows. lucky_duggan starts on left, and Wrath_remle (elmer) on the right. Both players have almost exactly the same building queue to begin, and we soon see jeffies roaming the map, hoping to do a lot of damage but knowing this is not going to happen without a bit of luck. Elmer tries to focus on them and duggan quickly switches to flashes. Both do about equal damage on each other with good uc, and then its time to think about expanding. So lucky goes in middle, while elmer tries to take the sides, and focuses on top. The fight rises to another level, and now you have 2 battles taking place at different spots all the time, and often 3. Its time to make choices, between which spot you will defend, if u build more units or more convehs, and so on. Mistakes are made, but really cool attacks are made too... at this point i have to say it was a shame about all those idle cons cos the whole notes even the general one would have been raised by 1 if they had been just a little bit faster. So the fight goes back and forth, very fun to watch, and you can see hope rising in one of the players move, while the other starts to despair. At 70-75% of the game it becomes clear about who has the advantage and the rest of the game is just an heroic but hopeless fight to the final explosion.

Overall, we have a good and entertaining game, with pros and cons, and it was very hard to rate because of the amount of events that took place in that battle. Some parts are close to perfect, and some are back to average, but the rythm is always high.

Technical facts :

Battle intensity : Very High
Skill Balance : slightly unbalanced, but it shows only at the end.
Average skill/Learning value : High
Originality : Classic fight.
Fun : multiple attacks are always fun.