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Game Name No holds barred Game Date 02/03/2003 Review Date 05/31/2003
Map Gods of War Rating 8 Reviewer swe_abe
Game Type 2vs2     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 BLACK_Jack 8 8 8   Player 5
Player 2 BLACK_Cube 8 8 8   Player 6
Player 3 N_Crip 8 8 8   Player 7
Player 4 N_Cieko 8 8 8   Player 8
I predict a long thread about this one.

New school cool kids BLACK play a challenge game vs old boys from the Nemesis clan.

Clan vs. clan, lots of prestige!

GoW is the map and strats are the same. Cieko feeds Crip with energy so he can go air, and Jack does the same for Cube. Itīs interesting to see how one or two bombing runs are able to determine the outcome of the game. Cube hurts Cieko a lot but Crip is only able to slow down Jack a bit. Only a few winds difference but the result is enough.
Jack get some AA up when Cieko donīt...
Therefor, Crip doesnt get the energy he needs and gets behind in the air battle...
And because of that, N team lose their air lab (unlucky too, not even a decent wreckage)...
To sum things up - BLACK wins the air fight, the start and has a huge advantage.

However, the N team doesnīt want to give up and try every desperate move in the book. Ever heard the rule "no com on top"? No rules in this game and Cieko introduce the new rule "Yes, Com on top" Crip congratulate him on a job well done. When that isnīt enough, Cieko tries for the rare and unorthodox strategy "Com on enemy island D-gunning yīall". You show 'em Cieko!

At the same time, the BLACKs stay very offensive and overall the game is far, far from your average porcing GoW game.

Was it a good game? Hardly.
Was the outcome in doubt after the 3-minute mark? Naah...
Was this a refreshing reminder about how this game can and should be played at all times? YEAH!

So, an 8 is in order.