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Site by TAG_Weasel
Game Name Space is EN FUEGO! Game Date 11/11/2002 Review Date 11/16/2002
Map Gods of War Rating 8 Reviewer Space_
Game Type 2vs2     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 RawDawgSpace A 9 9   Player 5
Player 2 N_rMaximus A 8 7   Player 6
Player 3 ACE_Erindel B 7 6   Player 7
Player 4 Tigermoth_Tos B 7 8   Player 8
Review
Wooooohaaaa I really liked this demo almost as much as I hated the last one! I guess this is why I review games and came back to ta to begin with. Space really plays a damn near perfect game. Tiger goes air right off that bat and gets a ff up in just over a min and a bomber up at about 3 min in. Everyone else goes veh.

For space the only mistake I saw, for practically most of the game, was he stalled on m getting his air up due to some nice bombing by tiger. By then he had enough mt's to reclaim a sam or 2 and save one for the top or he coulda had a con take over while he covered some patches that had just been hit. That is kinda picky really but had to find something...One not so picky thing that I think woulda been worth while was to get a peep out. OK look at what tiger had when space gets air. 4 mt's basically in a square. If space woulda peeped and marked them all he could have (possibly) taken them out in 2 passes since he shows he knows how to get off the screen well. YET max and space mark kinda lazy and it takes a bit but they still get killed. Peeps are really cheap and it is easy to mark accurate if you are not bombing. I guess Max coulda done it better but he doesn't.

How do you really screw someone over that went air first? Well take out their air,mex's and wind with some handy dandy bombing and when they pump some con planes out build some ff to kill those while you bomb the new mt's. Space does this like a pro. I think pic and djinn have a demo showing how to bomb and group bombers ie 1, 2, 3 so you can really clear an isle. Space's runs are not perfect but really do the job.

If you want to see how to keep hammering people with bombers watch space's build order and see when he starts massing his bombers. ALSO watch how he takes out both the adv lab of tiger and erindel's air in one run.

With space playing such a high lvl game you must think it was a blow out, but it really was somewhat closser than that since tiger and erindel are great players as well. Tiger does a great job roaching some fibbed subs and Erindel gets a nice sea economy going after losing all his tidals and sy to Max's sub.

Max gets some fibbed subs and then starts creeping with adv torps. He played well I guess but he was kinda messing around imho since if he woulda just massed crussies the game woulda been over much sooner. BUT HEY! Then we mighta missed some of space's bomb runs.

This game is top shelf as far as the players and tenacity. Tiger and Erindel do damn well just to hang in as long as they do and bravo to tiger for wanting to play on.

Watch space set up tiger to get his adv kbot. He sends in his units to draw the aa when he bombs, and even more clever, watch how he swings his bombers around to bomb the second adv attacking from the side not gaurded by winds. Little stuff that might not seem very important but things like that keep people down and makes it that easier to finish them off.

Erindel does a good job of feeding his pard resources and con veh's and of trying to hold the top. If he was not such a good player and good at getting his partner back on his feet after such a set back, this demo would have been much shorter. One thing I dunno is why his crussies were not attacking the fibbed subs or the fibbers. He had sonars and could have targeted on mini map; maybe you cannot see them atacking in demo with fibber there i dunno i will test later.

GGGGGggggggggggggreat game all go dld...If space plays like this in torny GOD HELP YOU ALL! j/k but hopefully game play will be on this lvl and all the games get uploaded JOY JOY! - swoopy