Monstrous production from Scott...redefines mass sea.
Nice plan from Silva and well executed.
Lag is an issue.
Other players are an issue...for example Hallowed for some reason keeps his com loaded in an atlas hovering at edge of screen forever and pays for it. Why he does this I have no idea. Taipan quits when he gets bb'ed badly on isle even tho he has plenty of sea, maybe 50 tidals...and the game has become a 3vs 2. Why? Who knows.
You just won't believe the build Scott does...thing is he needs air cover and doesn't get it from partner or make it himself. Lag was part of the problem 'coz he did have loads of skeets and naval mt's...but Silva has a buttload of hawks; too many for just skeets and mts to handle. Some may disagree with this but, given Scott's huge economy, I woulda pumped archers to protect my crusy hoard. They can be quite effective when there are other units around them to draw fire. Many a crusy died in the filming of this tad :P
All in all a rather frustrating game to watch...scores were rather generous really...then again if you focus on Scott and Silva you can learn a thing or three.