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Legal Stuff
TA Demo Recording Site
© 2005-2024
Site by TAG_Weasel
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Game
Name |
Why is Raster a PITA? |
Game
Date |
01/01/2006 |
Review
Date |
10/08/2006 |
Map |
Gods of War |
Rating |
9 |
Reviewer |
swe_abe |
Game
Type |
1vs1 |
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DOWNLOAD
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Players |
Team |
Building |
Unit
Control |
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Players |
Team |
Building |
Unit
Control |
Player
1 |
Aprox |
A |
9 |
9 |
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Player
5 |
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Player
2 |
Raster |
B |
9 |
9 |
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Player
6 |
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Player
3 |
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Player
7 |
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Player
4 |
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Player
8 |
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Review |
GOW 2006 the way it's meant to be played. Nice one here folks, niiice one.
Aprox shows why the good old bomber first strat can still work, and during the first minutes, he's messing up Raster good. A+ strat and UC you belgian, dutch... whatever you are, person.
But Raster beats the count and gets up. This is exactly why he's so hard to beat, and why he's so good at this game (for an eastren euro). Sonuvabitch won't stay down. Always a PITA, even when he's got no expansion, crappy resources and one scared pelican as his only offense. Somehow, he manages to create some kind of flank maneuver, back door, ass grab, reach around decoy drive by thing. Aprox, smelling the victory, has to deal with it.
Raster recovers, Aprox counters, and the fight is on.
Back and forth. Lots of UC. Too fast for any build up tidal row mania. Too many roaches for my taste, but the roaching is pretty even so, fine.
Watch he rest. |
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