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TA Demo Recording Site
© 2005-2024
Site by TAG_Weasel
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Game
Name |
Hawks of Glory |
Game
Date |
01/12/2003 |
Review
Date |
02/06/2003 |
Map |
Coast to Coast |
Rating |
7 |
Reviewer |
Space_ |
Game
Type |
1vs1 |
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DOWNLOAD
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Players |
Team |
Building |
Unit
Control |
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Players |
Team |
Building |
Unit
Control |
Player
1 |
Scott |
A |
8 |
8 |
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Player
5 |
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Player
2 |
Divine |
B |
8 |
8 |
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Player
6 |
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Player
3 |
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Player
7 |
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Player
4 |
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Player
8 |
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Review |
Decent game here on c2c, its a good game to watch how Scott uses a somewhat different build order than most, to do effective work on divine, who does a common build order.
Divine goes Veh,Air,Kbot,Adv,late BB. Not a bad build order just a common one, and one that most experts have become acustom to and use it and its usually who does it better than wins the game. Well anywyas scott doesnt go the ordinary route and instead does his own thing on the right side.
Scott - Late veh(had divine go air first he might have had some trouble) then to sea, 2 cons, sub, few more cons/skeets, reclaims goes Air, then adv air, Hawks, Then kbot,Rebuilds Sea, adv kbot, Starts a adv veh(but cancel it, may have been a mistake).
Well a little confusing as it may be, it worked. And it made him control the game. He controled it in the sea. He didnt really effective bomb, but didnt need to as he had a sub and hawks to control any movements in the sea. He kept Divine at bay, and looked to systematically bomb when needed, the important stuff, such as adv/air/bb. Divine soon calls game as yes it was over.
But dont be mistaken, it wanst a total blow out, it had some good learning value and play value. He had plent of action in the sea, watch as scott uses a somewhat different strat to defeat a common one. Well played by both. |
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