Search

TADRS Admin
Legal Stuff
TA Demo Recording Site
© 2005-2024
Site by TAG_Weasel
Game Name Failed Cmdwarp Game Date 12/15/2002 Review Date 01/28/2003
Map Comet Catcher Rating 5 Reviewer ACE_Erindel
Game Type 2vs2     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 TEA_qUiCkSiLvEr A 6.5 6.5   Player 5
Player 2 SZU_SubZero A 7.5 6.5   Player 6
Player 3 Phobik B 6 6.5   Player 7
Player 4 TAH_Napoleon B 4.5 6   Player 8
Review

Weird game on comet, where they screw the cmdwarp stuff and so team B ends up in the same corner. That kind of error can be repaired if u are very good, act quickly and hope the other team doesnt take advantage of it. Unfortunately its not the case, so its a one sided game from beginning to end.

Game Summary

Team A starts bottom, with fairly common building queue, while team B starts top right, and thus do their best to expand left and bottom as fast as possible. After a few jeffies and flash raiding, both bottom comms walk in middle, building stuff. Subzero does a good job at it, but is short on energy just when an ennemy flash spots him. Team B immediately reacts and sends everything they got on him, knowing its gonna be their one and only chance to win. The fight is in the balance for a moment, then quicksilver arrives to help and Subzero is able to save his comm. From that point, its just a matter of time before bottom team can crush their opponents.

Final Words

So we have a weird game, not really thrilling but with some interesting elements, but overall its just average. I'd like to have seen more bold moves from both teams and more aggressive gameplay. And a more balanced fight of course.

Technical Facts

  • Battle intensity : Above Average
  • Skill Balance : Unbalanced + screwed starting pos
  • Predicability : Almost a brag game
  • Average Skill : Average
  • Learning Value : Average
  • Originality : Unusual starting pos
  • Fun : nope
  • Game Size and Duration : 3.6 Mb for more than 25 mins of game