Brutal game on comet catcher. Very laggy. Lots of flash. Hard on my slow pc...and on my eyes heh.
Team A starts out on the bottom. Amaury has somewhat of a defensive build...nice mt placement...unfortunately no accompanying radars to target with so it's not as effective as it coulda been. Assasins has a pretty nice build...gets raided pretty well early and recovers nicely. They kinda take turns doubling people with hoards of flash and it pays off as they catch a commie low on energy.
Team B raids hard...Oceane had the stronger expansion and was almost in a position to take out Amaury. The double team on Oceane saved Amaury big time. Ocine won't give up even tho it's become 2 v him...gotta respect that. His uc is quite good and he holds team A at bay for what seems like forever. I think it could have been ended more quickly with a wider variety of units...but flashes were the choice of the day and there wasnt much straying from it except for some bb's and a few rockos towards the end.
It's kinda funny with all the lag everyone chose to stay all flash. I personally like to use a wider variety of units and don't really like watching 1030843983583 flashes, let alone uc'ing against them...but to each their own. Good one overall if you look past the lag...far as I could tell these guys know how to drive their flashies pretty well :P