First off, this review is NOT an attack whatever you guys think hehe :)
Game starts off with Tip on top who is CORE and is trying to strut his stuff at a map he claims in game that he has no knowledge about. Randi almost made me cry tears of joy when he said TA isn't about strats. I was about to jump out of my chair and chant PRAISE THE LORD!!!! when he canceled it all with something equally stupid and said.. "It's about poonage!" My friend its not about Poons :P and its not about spooning either, keep that gay stuff to yourself please! hehe
Both players prompt for vehicle first after building some intial resources. Both do it very slowly and make themselves open for air attacks but its still possible to recover from those though. Tip takes a weird move and decides to reclaim vehicle for air in which I thought he was going to do something cool after like go naval and guard out some fast cons, or maybe atlas to the other side of the map to make up for the slowness of vehicle to air, but to my amazement he did neither. This is one thing that impacted his building points.
Randi built a bit better at the beginning but didn't follow up on his sea well at all, infact for most of the time both players were extremely idle in their units. Things gets interesting when Randi decides to remove his naval lab from the right and puts all his focus on the left side with cruisy and pels and skeets. At that time Tip has all his forces on the opposing side. We see a giant sweeping action. Each player cleans out an entire side of the others, while Randi is stopped at the top right, Tip's forces clean out every last bit of Randi's naval forces on both sides. After this its just a shooting gallery for Tip.
Scores would have been better if each player would of have actually scouted before attacking. Blind attacks can cost games sometimes. Follow up on attacks with cons to actually make sure you can take over that land or sea and claim it. And above all Keep units going! No idles! oh and no Star Crap talk :P
Pro's to the game are good bombing by Tip, agile thinking and Tip is starting to learn to adapt. Just need to learn to use units abilities to the best of the map now and both players need to learn to be aggressive in taking vital points. TA isn't rock paper sicssors if you don't let it become that :)
All in all I liked it! Good game boys :) on to the next! WEeee!