This game is pretty identical to the other Crystal Cracked game Bugar sent in last week. I was wondering for the first 5 minutes if it wasn't a duplicate.
If we can learn anything from this game it's that in IGW's you really want to either cloak your commander or stick him in the water in the late stage. And if you see someone send 20 peepers to find your comm, and you see a wave for 40 Vamps tearing through your base then maybe it's a good time to run like hell.