This game is pretty interesting, provided you watch it at high speed because it's hella long.
Both player go for almost the exact same strategies, each of them is slightly behind their opponent at various stages, but not enough that you could really say either had an attack force that would guarantee victory.
Both players display pretty spotless UC. If anything they get way too caught up with it. Every unit gets used to the nth degree and they both end up neglecting building as a result.
Demo ends on a bit of a bummer as one of our players quit. He was probably going to lose but it was still a pretty close call.
The watcher in this game critises both player for not attacking enough. But I can see their dilemma. When the game is that close anything better than a wonderful attack (or a big fuckup on the part of your opponent) is going to leave you worse off as your handing the opponent all the metal.