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Legal Stuff
TA Demo Recording Site
© 2005-2024
Site by TAG_Weasel
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Game
Name |
Right thing, wrong way |
Game
Date |
01/01/2007 |
Review
Date |
03/26/2007 |
Map |
Gasplant Plain |
Rating |
7 |
Reviewer |
swe_abe |
Game
Type |
1vs1 |
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DOWNLOAD
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Players |
Team |
Building |
Unit
Control |
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Players |
Team |
Building |
Unit
Control |
Player
1 |
Tiptushi |
A |
7 |
7 |
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Player
5 |
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Player
2 |
geburah |
B |
7 |
7 |
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Player
6 |
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Player
3 |
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Player
7 |
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Player
4 |
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Player
8 |
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Review |
Who the fuck is geburah?
Doesn't matter I guess. He'll be refered to as person.
Tip vs. person on GPP. Tip is supposed to win, yada yada. We have an underdog.
Tip gets raped by an early scout rush and has to recover, becoming the underdog for most of the game. Role reversal, ain't that a twist to spice things up.
Not gonna spoil anything more. Instead, I'll give some advice old school TADRS style.
First: Having no energy, as in ZERO energy, means that production stops. Not just in labs. All kinds, like for example, metal extractors. I thought this was common knowledge.
In other words, if you are stalling on energy, you won't be getting any metal from your extractors.
That might be good to remember when you try to boost your income by building a metal maker at the wrong time.
Second: Off screen bombing is really cool. It will help your planes from becoming more then pretty explosions over enemy territory. The TA engine is limited, plane wreckage falling from the sky will unfortunately not cause any damage. Bombs will. So. Keep plane alive. Make plane drop bombs. Bombs will remove unwanted enemy buildings. |
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