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TA Demo Recording Site
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Game
Name |
Comm walking |
Game
Date |
12/13/2002 |
Review
Date |
03/04/2003 |
Map |
Gods of War |
Rating |
4 |
Reviewer |
Nano |
Game
Type |
1vs1 |
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DOWNLOAD
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Players |
Team |
Building |
Unit
Control |
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Players |
Team |
Building |
Unit
Control |
Player
1 |
SOFT_CORE1 |
A |
6.5 |
5 |
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Player
5 |
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Player
2 |
BipolarGryphon |
B |
6 |
6 |
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Player
6 |
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Player
3 |
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Player
7 |
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Player
4 |
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Player
8 |
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Review |
Very slow game here. BipolarGryphon starts on right island with air. SOFT_CORE1 starts left island with fast vec by going 3 wind, reclaim small rock, plant.
Game Summery
Not a very exciting game. Some good unit control demonstrated by both players though. With Gryphon executing some nice mex bombings and Soft doing a skilled MT hand off build strat.
After Soft builds his vec plant he immediately comm Walks to the lower island for ownership. Here is where he does this MT hand off build strat. Also where Gryphon executes his bombing techniques.
While Gryphon is bombing this island, he is also building MT’s on the peanut isle. But this is not enough to stop Soft from walking his commie ALL the way across the map to claim that island too. Now (Soft) having 3 islands, Gryphon is a little worried and uses what little air force he has, 2 bombers and a FF, to force Soft’s commie off the island. This is a temporary fix as Soft runs into the water and builds a SY. Using skeets, he secures the island from Gryphon’s bombers. This is the most action you will see for about 30 to 35 minutes.
By the time Soft has the peanut isle, Both players are ADVkb and are making pels.
To make a long story short, they pinch and poke at each other for about 30 minutes. Soft builds a BB and this is what pretty much wins the game as he kills everything Gryphon has made. At this time you will notice Gryphon has 7 idled sea cons. While losing everything he built to Soft’s BB, he decides to build 2 of his own. Too little, too late. Game over.
Helpful Statistic
SOFT_CORE1 excesses in metal by 3 BipolarGryphon excesses in metal by 8362
(small note) It’s not hard to excess in anything. But I just wanted to point out the margin of difference.
Game Statistic’s
· Battle intensity: Somewhat low · Skill balance: Equals · Predictability: Not really. Kinda. Sorta. Yeah. (in that order) · Originality: Not really. · Game size and time: 6.2mb almost an hour. |
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