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Game
Name |
Hey!!! How many units ya got now? |
Game
Date |
12/19/2002 |
Review
Date |
03/30/2003 |
Map |
Crystal Maze |
Rating |
4 |
Reviewer |
Banshee |
Game
Type |
1vs1 |
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DOWNLOAD
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Players |
Team |
Building |
Unit
Control |
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Players |
Team |
Building |
Unit
Control |
Player
1 |
SoulChoker |
X |
4 |
4 |
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Player
5 |
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Player
2 |
AgentX |
O |
4 |
4 |
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Player
6 |
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Player
3 |
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Player
7 |
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Player
4 |
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Player
8 |
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Review |
Overview
What we have here is a 1vs1 on Crystal Maze. Both players seems relatively unsure of who is playing worse. You have one player typing .units and asking how many his opponent has and the other is talking about how he messed up. Anyway, both players get out cons and some defensive units. Agent X gets some flashes going and starts sending them to the empty corners, but they stop there and don't attack his opponent. They both continue to expand with a con or two and their comm. Metal is excessing on both sides. It becomes a unit battle from one base to the other.
See comments below. Download this if you want to see the relationship between them and the game. Otherwise, this was a more or less a fun game for those playing in it.
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Pros
Good communication with opponent, I've seen less with teammates. _______________________________________________________________
Cons
Agent X was excessing metal and still sending his comm on mex building. Build a lab or two instead. SoulChoker was nanostalled on his second plant before it was a 1/2 done. Abandon it next time until you can afford it. Early plant building locations made unit paths difficult. Use the terrain to your advantage. Lag _______________________________________________________________
Parting Thoughts/Shots
Okay, since Choker is constantly asking his opponent how he is doing, I have no choice to but to not take this game too seriously. And for the most part, I am dispensing basic advice instead. Thanks for your time.
1) When you are being attacked by units outside your base, evaluate how many there are, you had more than enough to handle the situation with using control W and losing all your positions which were scattered in a good fashion to protect you many mexes. If there had been a lot of units coming at you, you had some on the reverse you could have sent at him causing him to retreat or inflict damage. Instead, you ended up with all your emg in one spot leaving your expansion completely unprotected. Control W should only be used in emergency situations. 2) Build radar. Know your surroundings before you get surrounded. 3) Use your metal, if you can't use it all right away, at least build a storage facility so it doesn't go to waste. 4) More cons. Because they die and you will always need them. There comes a point in the game where you should have a lab dedicated to making only them. 5) Send your units away from the plant, they do no good stacking up around it. Especially when you are under attack and built into a corner. 6) Don't keep sending you units into a deathtrap, attack from multiple sides and retreat when necessary. 7) Don't ever stop expanding toward your enemy. Rebuild, rebuild, rebuild. 8) Reclaim wrecks, they often will win or lose the game for you.
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Game Awards
The Award Ceremony has been cancelled for this session. |
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