Search

TADRS Admin
Legal Stuff
TA Demo Recording Site
© 2005-2024
Site by TAG_Weasel
Game Name Risky Business Game Date 07/15/2003 Review Date 07/22/2003
Map Gods of War Rating 7.5 Reviewer PRO_Silencer
Game Type 2vs2     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 PsychoBitchFromHell A 6 5   Player 5
Player 2 Dragonsz_eye A 7 7   Player 6
Player 3 v.Striker B 6 5   Player 7
Player 4 =CEG=Mko1l B 7.5 5   Player 8
Review
This tad shows 4 GSA players in a 2v2 on GOW. PsychoBitch and Dragon use a very familiar strategy similar to the one me and PRO_-|rANDY]|-_ owned PsychoBitch and her partner with a few weeks before this game was recorded. :P ( cheeky ppl trying to pinch credit for our planning :P )Anyhoo...


START
Team A start on the right islands with Psycho bottom and Dragon middle. Dragon starts by making lots of winds in order to give the energy needed for Psycho's early FF/bomber combination. He then goes k-bot and immediately to adv. kbot at about 6 minutes with the help of Psycho's excess metal. In the mean time, Psycho's bombing isn't really affecting Team B, bombing one or two units in each run.
Team B both go veh. to sea, and make cons and skeeters. Both players produce some skeeters and cons, then begin to make tidals and metal makers in the sea.

MIDDLE
Team A now have several pelicans which concentrate on killing Striker's sea, and do a good job. Striker is soon left with just the units on his island whilst his ally begins an adv. shipyard. At this point, PsychoBitch porcs up her island with air cons and makes punishers, defenders, and heavy laser towers. This was a waste of resources really; it would have been more sensible to give the metal used for this to your ally. Warned of pels, Mko1l builds a naval HLT surrounded with dragons teeth, (DON'T DO THIS! the lasers cannot fire over them.) and several crusaders. These crusaders defend the initial attack from dragon's pelicans but then are wasted by attacking PsychoBitch with some awful unit control. Sorry :/ You just don't send your last hope of winning onto the shoreline of the enemies island to be killed by defenders and punishers :(.

That's pretty much the whole game, but me and rANDY have been playing with Your stragey a lot, Psycho and against the Experts, we've found a lot of flaws. Bit of a dodgy idea tbh. Very frustrating to the enemy tho when its done right. ;D

GG