Breakdown- Emperor starts off with quick jeffy taking 1/3 m/e's, Arch counters with sam. Both players alittle slow to get conn out and expand, resulting in players stalling alot. Arch decides to walk his comm to centre to build up 2nd base, both players dont really expand enough. Which results in low resources and scattered battles.
Arch really struggles to get things going, Emperor taking the upper hand in later quarter. Game ends with Emperor massing his units and wiping out Arch.
Overall- In all a below average comet game. Both players are slow to use terrain to expand. Marked unit control down due to many idle units! Not a recommended download, but if you must.