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Game Name RD Fury Game Date 11/18/2002 Review Date 11/19/2002
Map Crystal Treasure Island Rating 8 Reviewer Space_
Game Type 1vs1     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 RawDawgSnare (divine) A 8 7   Player 5
Player 2 RawDawgParanoia B 7 7   Player 6
Player 3   Player 7
Player 4   Player 8
well here we have a crazy game on a crazy map. two good players going at on a underplayed map where a very set strat isnt revelevant. Its a good long game, that increases with intesnsity as the game goes on. Its crazy expansion, crazy rushes, crazy building, its crazyness all around.

Divine - He starts of with a few winds caps a couple mexes gets upa veh plant and gets out quite a few cons starts expansion right and up. He goes right with quit ea few cons and caps mexes gets up radar and trys to set up MT's does a good job of keeping cons over there to do the work. At the same time hes heading North wit him com looking to secure a place to give him an advantage to work off of. He kinda stalls out as he is constantly rushed all over the map by para, but then makes an awesome retaliation against para to grab some land metal and make a run on para's base. Overall he stuck with the growling task of keeping flashes outa his base all game long. He seems to do a lot of conrol Z and W which hurt his UC, and also had a lota cons idle in the game but he had tons of cons and we all know how hard it is to keep those things going contantly!

para - opts for an almost all unit strat he sets up some resources gets a few cons to do some resources and expand south but no where near the amount Divine has. He instead opts for mass plants and units and makes some great runs all game long on Divine. At one point has divine struggling to grab a hold of something to get him back in the game. He seperates his units well through start and mid-game making runs north and south always making divine wonder where to put his units to save his structures. with the lack of cons he isnt really gaining land just preasuring, he is slowed down greatly when Divine decides to Dt tons of HLT's around his abse to stop the mad flashes and this hurts him as he is now wasting a lot of units. I think if he had preasured the bottom a lot more this game coulda been over a lto sooner he presures it af ew times but never really makes a solid run to clentch the game for him.

Well, its a back and forth game, at one point i really didnt think Divine had it in him to take this game to where it ended up, but he suprised me striking back at Para with fury and vengence for destroying his base all game with mad flash rushes from what had to seem like everywhere. Both players played a hard fought battle on all sides of the map and stuck with this long grousome game. Well done guys and GG