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Game Name Deeeee.... fence?? Game Date 05/18/2004 Review Date 05/20/2004
Map Painted Desert Rating 6 Reviewer _xMANTISx_
Game Type 1vs1     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 TC_Gandalf0 A 6 5   Player 5
Player 2 vSilverGhostX B 5 5   Player 6
Player 3   Player 7
Player 4   Player 8
I was asked to give constructive criticism on this one so I'll mostly stick to that...not a lot of suspense to speak of as Gandalf0 has this one pretty well in hand most of game.

I dunno about the rest of you but I pretty much always start with a con veh. whereas neither player did here.
Mass cons are key on this map. Silverghost stalls quite a bit as a result. Once you have a few cons out you can't just suck rocks, you have to expand with mex/radar/mts. Gandalf did this eventually but went WAY heavy with the mts and WAY light on mex/radar. It's nice to have a few units near your con vehicles to protect them too, neither player really did and some cons were needlessly lost to lone flashes.

Once you have an edge you have to take it, that's the biggest critique I have for Gandalf. Stop massing mts and mass units instead...also be careful with that commie, at one point he was in the middle and almost completely unprotected and close to a samson hoard that could have ended it quickly. I keep my com at home on pd, why risk it.

The game name comes from the endless lines of mts that in some places on minimap resembled a picket fence(space 'em out some for better los and to keep them from hurting the one next to it if it blows up).

Once you get adv veh as gandalf did...mass adv cons, have piles of them working on fusions / about adv radar and a bb in the middle? 2 is not enough adv cons. Then when you go hawks you can use some to guard the adv air facs...oh how I hate to see those unguarded! I won't even make an adv air until I have adv bots and farks with 8-10 farks on it will outbuild 5 unguarded ones all day long.

I know it's easy for me to say in hindsight but heres what I woulda done when near unit limit and loaded with metal: self-d or reclaim all but front line and a few in base mts...then either go fark crazy and mass hawks or simply make 15 or so kbot labs, each guarded by a con bot, rockos, and give them move orders to middle. Once u got a huge's gg time :)

Silverghost...Kbot 2nd=bad move...keep making vps for a while, I like to keep one pumping nothing but cons...make mex, radar, mts...and ctrl b regularly to make sure they are busy. Gotta expand.

As you've heard a million times before...the best defense is a good offense...hope this is was somehow helpful. GG guys, I'm sure your next pd will be more exciting :)