Search

TADRS Admin
Legal Stuff
TA Demo Recording Site
© 2005-2024
Site by TAG_Weasel
Game Name Sea vs adv Game Date 03/06/2006 Review Date 03/17/2006
Map Coast to Coast Rating 8 Reviewer PRO_Tiptushi
Game Type 1vs1     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 Element A 8 8   Player 5
Player 2 Gaia B 8 8   Player 6
Player 3   Player 7
Player 4   Player 8
Review
Pretty good game on c2c. Found this from ladder archives and uploaded.

Both players go bomber first and, as expected, struggle hard to stay in game. Keeping his bomber alive longer puts Gaia ahead a bit. Gaia goes sea for few conships, reclaims SY (This is not gow dude!) and goes pels. Meanwhile Element, being still behind, gets on sea too and stays there. Rest i dont give away, thought instead write little description for mid game on c2c when its advkbot vs sea situation:

If you go adv, that strat puts u behind a bit first, because cost of lab. If u use some basic math, u can guess your enemy will have about 2 crusaders when your lab is ready. Some ppls keeps making me sigh by repeatedly attacking too quick with pels and ending up with 3 pels vs 3 crusaders, then let enemy suck wrecks and try again, now 3pels vs 5 crusaders. GL!

Another point is sea guy is able to make faster economy with sonars. Id say if u go adv in c2c before sea - assuming your not tons ahead - you gotta roachbomb! If enemy is all crus, few roaches will turn his nice fleet into sunken metal. Sonar farms are very vulnerable for roaches aswell. - Im trying to say: adv kbot strat is pel + roach on c2c! Huge cost- effectiveness of roaches can even up sea guys resource advantage, even if u sometimes have to stall out airplant with 0 metal, its worth it.

And if playing as sea, its opposite. Make sonars and manage to keep em alive and youre ahead and end up covering that small pool with crusaders... Oh well, and dont make aa so u can get em all roached and have nice argument how laggy enemys roaches are when 0 missiles cant drop em...

Summa summarum: Both builds can be good and win. Just know what youre doing, know weaknesses of build and use all advantages u got.

1 tip to players: I can see neither one of u didnt know handy stuff with TAhook: If u hook sonars, use wheel of mouse (or page up - page down in case u dont have wheelmouse) to space sonars out. Helps tons to keep em alive.