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TA Demo Recording Site
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Site by TAG_Weasel
Game Name The lil commie that could Game Date 01/24/2003 Review Date 03/14/2003
Map Gasplant Plain Rating 9 Reviewer Nano
Game Type 2vs2     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 ACE_Arglist A 8 8.5   Player 5 ACE_Arrow (watcher) W
Player 2 ACE_Valmet A 8 8.5   Player 6
Player 3 _RawDawgSpace_ B 8 8.5   Player 7
Player 4 FrogNuker B 8 8.5   Player 8
ACE_Arglist top and ACE_Valmet bottom: left
_RawDawgSpace_ bottom and FrogNuker top: right

Quick Summery

A great game here. All most scored a 10. But nothing spectacular like Gnug315 did. And the game was O-so long. But very much worth the time to watch.

Starts with a flash war. Mostly from team A at first. Then team B moves into play. Shortly there after, it becomes a guard race.
As Space and Frog push the ACE’s back, away from center, Arglist goes Adv-v.
About 40 minutes into the game, Valmet and Space haven’t caped a single vent.

Arglist pounds out 3 bb’s and starts nailing team B. Space squeezes out a bb and target’s all 3 bb’s. lol…. Back to square one. Arglist, rebuilding his bb farm, targets Spaces BB with the help of Valmet’s peeping. Space, with some nano-shielding like you wouldn’t believe, holds on to his bb for as long as possible.

This went back and forth for the longest, with intense battles. Never knowing who the victor would be.

During the great nano-shielding by Space, his commie was hit 1 too many times and “POOF” he was gone. Right about this time, Frog was making wonderful progress on Arglist, with a successful guard creep, and units to push even harder, Arglist takes a fall.

1v1……FrogNuker has the only BB. Valmet has bombers. Both are rich with resources. D/L this tad to find out who was the victor as these two go back and forth for an other 20 to 30 minutes.


~Game intensity: High
~Skill balance: level
~Predictability: non what-so-ever
~Time: 1:40:50
~File size: 18.1 mb
Foot Note

It’s easier to say this from the watching view than it is from the playing view. But to player X whom already knows this, just as a reminder. When you lose your ally, you need to build lots of cons to claim lost ground/resources. If you have two air plants, 1 needs to be making bombers. These two things are ultimately what lost, and won, this long fought game.

Great game to all players.