Legal Stuff
TA Demo Recording Site
© 2005-2022
Site by TAG_Weasel
Game Name Co-operation Game Date 09/26/2003 Review Date 09/27/2003
Map Gods of War Rating 8 Reviewer X_Mastah
Game Type 2vs2     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 M_Flow A 8 8   Player 5
Player 2 Elfish_Maxell A 8 8   Player 6
Player 3 THC_iggij_3 B 8 8   Player 7
Player 4 Wrath_Beast B 8 8   Player 8
I liked this game, the one thing it said to me was the benefit of having the fruits of both sides, Arm and Core. we have Flow and Maxell on the left (arm and core respectivly) against Beast and iggij on the right.

Maxell is the only one to go straight air, going for the mighty core bomber first. unfortunatly his bombing isnt of top standard and fails to cause much damage at all. he does however get top early with his first con air. Best is the one on the right to go air second after vehicle. he trans 2 sams and a con up to top but with the skeets from Flows veh to sea and Maxells few towers set up already they are destroyed with ease. iggij does some nice work with his skeets from a kbot to sea start, leaving a fair bit of wrek for beast to suck up with his many con airs.

The battle then goes to a big sea porc up with iggij and Flow going for pel and bb and beast goin for a nice hawk strat. there was major action in this game but rather i liked the unit choices some made, especially seeing the warlord from Maxell. it truelly showed its power in this game getting quite a few kills. although the unit to beat it with importance was definately the bb. must have been very annoying to be iggij this game ;)

take a look to sea the benefits of variety.