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Site by TAG_Weasel
Game Name Must, Hold, On! Game Date 12/21/2003 Review Date 12/29/2003
Map Gods of War Rating 8 Reviewer X_Mastah
Game Type 2vs2     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 VP_Flow A 8 9   Player 5
Player 2 VP_Amnesia A 7 8   Player 6
Player 3 BL4CK_Jack B 8.5 8   Player 7
Player 4 BL4CK_Space B 8 8   Player 8
Quite a nice little game we have here, with underdogs VP goin against the gow 2v2 regulars BL4CK. this game is a nice refreshment from the boring old lets build some nice lines of tidals game and once the actio starts theres hardly any hold up.

Flow and Space take to the skies both going bomber with flows bomber doing that slight bit more damage ehich infuriates space a bit, but could this have been fuel to make him step up that gear? with the VP team no quite a bit on top after space loses his air and the VP team taking top. However you will see that there was no real urgency to them as they continue to make mt's on the top island with 1 con air rather than trans a con veh up there, not sure why they didnt do that but from the looks of it amnesia was not playing like he could have with a lot of idles about.

Jack does a nice show of how to just sit back and not do much in particualr just slowly hoarding cruisars and helping space when needed, he doesnt particularly build much but what he does build he uses which makes all the difference.

i do recomend watching this game as its action packed and a nice watch :) just a small tip to the VP team, wreckage! :D you left alot around the water at mid game which you could have cleared up after yourself ;)