We have a pretty good game here on a very popular map - gpp. We see a lot of rushing at the start but everyone comes out about the same and then decide to porc up. And its the team that porcs the fastest that will win this game.
Fox - Does soem decent flash/jeff rush on MR but Doesnt continually preasure him and allows MR to build up a bit and establish a line of defense. he then does the same thing but then late in the game starts gaurd creeping and does this well dt's his guards and creeps them rather close for some reason Mr doesnt throw up a couple of his own and allows Fox to push well into his defense with the gaurds.
Teapot - Well is against dev and he rushes dev well, and puts dev back, but dev does the same to him and then its a race to porc up. Teapot does this very well massing enough flashes to keep his cons safe and then massing cons like they going outa style and at the right time reclaims veh plant and goes adv to put up a quick BB. Then he goes for Nuke and then on to hawks all around building things to get the job done against a typical Gpp strat. He hits middle with Rockos nukes, Dev's defense brings in hawks on the main base and fires bb continuesly, thats all he did :P
Dev - Gets a small double from both Fox and Teapot but bounces back enough to hit Teapot with a rush of his own. He then porcs up and protects cons iwth flashes and trys to mt creep by radar but cant seem to do it well enough to push teapot back. He then switches to a few gaurd which really arnet in range to make much of an effect on Teapots base as he has it everywhere. When he starts getting hit by bb, he quickly puts up a BB and a bb war ensues and it goes on for a bit but witht he rockos coming in from behind and hawks from teh top he is in real trouble.
Mr - Wasnt a newb but he didnt seem to understand that u had to stay one step ahead. He did pretty well at start keeping fox off of him. and keeping his base protected he then porcs up well covering the bottom and trying to mass sams/flash but doesnt ever really hit fox with them he keeps in them in his base instead of radar targeting witht hem. Then gets torn up by gaurds all game. and is asking what dev what he should do. Its pretty simple u getting gaurd creep u build one back to stop it. OR you go a quick BB and that will stop that real quick.
Well it wasnt the best gpp game ive seen but it wasnt really one sided till late in the game when teapot took off and then it would turn into a miracle come back for dev and MR.