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Game Name Sub "rushing" on GoW2 Game Date 01/05/2004 Review Date 05/21/2004
Map Gods of War Rating 6 Reviewer _xMANTISx_
Game Type 3vs3     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 z_Fudtone A 8 7   Player 5 _TiGGi_ B 6 6
Player 2 ReD1RuM A 8 7   Player 6 GS_NutSac__ B 7 7
Player 3 WoW_Somsay A 6 6   Player 7
Player 4 OZ_Snail B 7 7   Player 8
Lot of different builds...and a lot of time with nothing but building going on. Seems most had a tough time balancing energy and metal, stalling on E a lot.

Tiggi and Somsay are the bb guys and are on adjacent isles but by the time they get 'em up the games pretty much done (lil over 18 minutes for Somsay, Tiggi's actually didn't finish).

Fudtone goes subs/skeets and uses them well. I put rushing in quotes 'coz there was a lot of resourcing before subs were made...still they were faster than usual I guess. Nutsac's com gets trapped, oopsy...*poof* gg. Then the subs move on to take out many many tidals and then Tiggi's com goes *poof* too. He knew they were comin at least 5 minutes before they got there and still had no way to stop 'em plus had com in water. Now it's 3 v Snail and he either d/c's or quits.

Bad luck for Nutsac...the rest of team2: You know subs are coming and your tidals are vulnerable. If you don't have enough metal to make a sub halt pel production...its crucial to stay in the water. Get some subs or crusys out ASAP!

Nice one Fudtone. Also a pretty cool build from ReD1RuM.
Not a bad game. Nice to see someone take advantage of all that tedious massing of resources on GoW2.