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Game Name Comet Flash-O-Rama Game Date 06/16/2004 Review Date 06/22/2004
Map Comet Catcher Rating 7.5 Reviewer _xMANTISx_
Game Type 2vs2     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 GG_A_SsaSins A 7.5 7.5   Player 5
Player 2 GG_Amaury A 7.5 7.5   Player 6
Player 3 GG_Oceane B 7.5 7.5   Player 7
Player 4 GG_Ocine B 7.5 7.5   Player 8
Brutal game on comet catcher. Very laggy. Lots of flash. Hard on my slow pc...and on my eyes heh.

Team A starts out on the bottom. Amaury has somewhat of a defensive build...nice mt placement...unfortunately no accompanying radars to target with so it's not as effective as it coulda been. Assasins has a pretty nice build...gets raided pretty well early and recovers nicely. They kinda take turns doubling people with hoards of flash and it pays off as they catch a commie low on energy.

Team B raids hard...Oceane had the stronger expansion and was almost in a position to take out Amaury. The double team on Oceane saved Amaury big time. Ocine won't give up even tho it's become 2 v him...gotta respect that. His uc is quite good and he holds team A at bay for what seems like forever. I think it could have been ended more quickly with a wider variety of units...but flashes were the choice of the day and there wasnt much straying from it except for some bb's and a few rockos towards the end.

It's kinda funny with all the lag everyone chose to stay all flash. I personally like to use a wider variety of units and don't really like watching 1030843983583 flashes, let alone uc'ing against them...but to each their own. Good one overall if you look past the lag...far as I could tell these guys know how to drive their flashies pretty well :P