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TA Demo Recording Site
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Site by TAG_Weasel
Game Name Total umm...Assasination Game Date 06/27/2004 Review Date 06/29/2004
Map Comet Catcher Rating 5 Reviewer _xMANTISx_
Game Type FFA     DOWNLOAD
  Players Team Building Unit Control     Players Team Building Unit Control
Player 1 GG_A_SsaSins A 8 8   Player 5
Player 2 polosatch1 B 4 4   Player 6
Player 3 Tomb_4_U C 5 5   Player 7
Player 4   Player 8
Review
I was hoping this would be a 2v1 and thus have been interesting. It was however a complete romp by assasins with little signifigant resistance. If you are new you can watch this one for a classic example of what works versus what doesn't, otherwise, unless you need a refresher on how to build on comet I wouldn't bother.

For those who don't know, I'll give a few pointers for comet...you will hear this a zillion times, but maybe coupled with watching what assasins does, it will sink in.

Expand as far as possible with con vehicles, use radars to see what's free and clear and where there is enemy stuff. Scout around as well and be sure you build in all your available space, pushing towards opponent. Flash, samson, rocko + core equivalents are what you'll see the most and what are most effective generally. Don't go overboard with solars...solars and mm's on comet = waste of time...make just enough solars to keep you from stalling...usually one con vehicle doing nothing but solars will suffice for entire game (with commander doing a few as well as needed). Make LOTS of con vehicles!! LOTS! Radar target on minimap with your missle towers..creep forward...go to guardians/ toothed in HLT if needed etc etc...take the whole map!

OK that's farther than I really meant to go with this...but hey, maybe it will help someone...err...yeh :) Gj Assasins, a few idle cons and com from time to time but mostly a building machine. Good radar targeting etc etc...